Pick-up Shoot

Pick-up Shoot

On August 30th, almost a year after principal photography on Ren season one, the team reassembled to shoot additional material for episodes four and five. Here’s what happened… The shoot took place at the home of scenic designer Amanda Stekly, who kindly allowed the cast and crew of around 30 people to take over the place. Part of the village set – built at the Caxton studio last year – had been stored in Amanda’s stables since principal photography wrapped. Series co-creator and set designer Christopher Dane and head carpenter Michael Hudson spent Saturday 29th assembling this into a suitable backdrop for the pick-ups, with Amanda’s help to paint and dress. This slideshow requires JavaScript. Director Kate Madison and costume designer Miriam Spring Davies retrieved the necessary outfits from storage. These included the costumes for lead characters Ren (Sophie Skelton) and Baynon (James Malpas) – both of whom would briefly reprise their roles for extra shots – and Hunter and the Kah’Nath Commander, who would be doubled by Ben Kidder and Robert Jezek respectively. On Sunday morning Miriam was tasked with fitting and dressing around 20 supporting artists new to the world of Ren, while Amanda Mullen, Izzi Godley and Amanda Stekly attended to hair and make-up. Outside, Kate and director of photography Neil Oseman, armed with rough edits of the episodes on a laptop, set up to shoot the pieces of crowd reactions so that they would cut seamlessly with the 2014 material. A fun morning was had by all recording a variety of reactions supposedly to Ren and the Commander, but in reality to a piece of...
Pretty Pictures and Sound Decisions

Pretty Pictures and Sound Decisions

It’s been a busy couple of weeks in the postproduction of Ren. Postproduction is a process that starts out with one person – in this case director Kate Madison and co-creator/editor Christopher Dane at different times – sat alone at a computer, wrangling the filmed material into a story. Then it expands outwards to encompass visual effects, sound editing, music and grading (a process in which the colours are corrected, balanced and pushed in certain directions to achieve a “look” for the show). With episode one near to completion, there are over a dozen people working on it all over the country, and indeed the world. One thing that many people don’t realise is how much of the sound you hear in a film or TV show wasn’t recorded at the same time as the picture. A good proportion of the dialogue – maybe over 80% on a big action movie – will have been dubbed after the fact, and everything else – from the subtlest rustling of a dress to the most bombastic explosion – will have been painstakingly recorded or sourced, matched to the picture and carefully mixed so it sounds completely natural. This process gives the filmmakers complete creative control over how everything sounds: rubber armour can clank like the real thing; a villain’s footsteps can be beefier and more resonant; the mood of a scene can be adjusted through the addition of tweeting birds or a tinkling stream. On a more mundane level, sometimes it just isn’t possible to record clear sound on set. Ren‘s Caxton studio was plagued by light aircraft passing overhead, and its warehouses echoed in a...
2015 Ren Calendars in Shop

2015 Ren Calendars in Shop

    The calendars have arrived!   Head over to the shop if you’d like one. Ren 2015 A4 wall calendar containing 12 beautiful screenshots of Season One characters from Ren. Size: A4 28cm x 21cm 250gsm premium card   There is a very limited supply of only 22 at the moment but more can be ordered so pop us an email if you miss out on this batch. A limited batch of signed ones can be arranged so let us know if that’s of interest too.  My iphone photos don’t really do them...